Le matériel de jeu – Version 1.0

 

We have rules ready for our players !
They are only in french at the moment but we are planning to translate them in english soon.

As for the tiles, we released a few weeks ago one set in low resolution, here it is :

Livre de règles v1 – FR

Cartes de personnages v1 – FR

Cartes d’actions et pions d’ordres v1 – FR

Cartes d’équipement v1 – FR

 

One tiles 4/16

Here is a sneak peak of one of the tiles for krysalis, there are 3 others on our differents social network ! Have fun finding them !

about the game – 2

Each game of Krysalis follows a specific scenario, from the scenario book or scenario made by players.

To set up the game, tiles are chose and are laid side by site to make the board.
The game can be replay with different setting of the tiles.
We will have 8 tiles printed on both sides in the game box, it allows many combination.

We try to incorporate a strong atmosphere andwe’re still working.

On the tiles there are walls and obstacle which are used during the game.
The red borders are the walls, the characters can not pass or see through these.
The obstacles are drawn on the tiles with a level from 1 to 4. These tags are used for two things :

– they can be a protection for the characters on some conditions, the value of the tag is added to the character protection (counting his equipment).
– when they are on the way they, the player need to add the value of the tag to the normal movement for the character to move through the square.

For some scenario, the characters need to act on some squares, search to get an object, analyse the soil like in the « CSI » show or even act on some mecanism to win the game.
Sometimes in Krysalis running and shooting is not enough to survive…

about the game – 1

The Krysalis team has not been asleep all summer. In fact everyone tried to find the time to work on the project. Some with the script, the rules or the new website.

Today I’ll show you some rules and the new cards design.

 

SINGLE CHARACTER

Each single character in Krysalis is represented by his reference card.
On the card there is the gear, the special rules, games atributes (Movement, Shoot, Combat, Resistance and Cold Blood), the health bar and the strategic cost (combat value of the character)

The main drawing will be used as a cardboard pawn (it will be nicer to have great Krysalis miniature on the boardgame).
The cards will have two faces to show great looking pawns.

 

MULTIPLE CHARACTERS CARDS

These cards are used to play 1 to 4 backup characters. Each backup has the gear the special rules and the same attributes as showned on the card. But they are played individually on the boardgame.
The strategic cost and health bar are separated and identified by a color which is the same as on the character pawn (players will have to add the color on the miniature or its base).

Next article will be about gear in Krysalis.

Desert storm

Only 15 days left before the D-day in Normandy (ahah !). We have plenty to show, miniatures and monsters character design ! It’s will be good to show so many things !!! But right now I’m working on the boards… We have decided to have boards with 7 by 7 square (one square is 25mm almost an inch). It’s really difficult and I have much work !!!

While waiting I’ll post two pics taken today. The many cards for testes and demos, and my draft of a board with miniatures on it.

– Mugen –

ps : demos miniatures came from:  games workshop, Hasslefree and black scorpion miniatures.

What s up doc ?!

The second glimpse on the fireamrs, and some knives. I am working on the weapons profils in order to begin tests as soon as possible.

I have a little preview on the work on cards. So much work to do too!

Quelques armes – some weapons

Our Krysalis characters will not be left without weapon on the battlefield.
For self defense they have many guns and firearms. But ammo are limited.

In the game, some firearms will equip some character by default, and some can be changed, in order to have a « custom » team.